This blog is a re-interpretation of the tessendorf.org website I had for several years. At the moment I am putting up the papers and reports page. Eventually I will put up the other pages on frumple and old Arete Image Software materials. You can also find this information at my university page
Tuesday, October 11, 2011
Interactive Water Surfaces Jerry Tessendorf 2004 Game Programming Gems 4, Charles River Media Chapter from Game Programming Gems 4 on the basic iWave algorithm for simulating water surface interaction with obstructions in the water.